You can revisit major bosses through another playthrough, but the announced launch version does not include a separate large-boss rush mode. Repeated attempts while learning a boss and replaying a boss after you have already defeated it are different functions.
The pre-release plan also includes trial-like areas from Chapter 2 with smaller bosses or elite enemies that can be challenged repeatedly. Those areas are not a promise that every story boss can be selected from a standalone replay menu.
Choose the repeat encounter you mean
| Your goal | Announced route |
|---|---|
| Retry a boss you have not beaten | Continue attempts from the checkpoint |
| Fight a defeated major story boss again | Revisit it in a subsequent playthrough |
| Practice smaller repeatable encounters | Chapter 2 trial-like challenge spaces |
| Select all major bosses in a separate boss-rush mode | Not planned for launch |

Major boss encounters are revisited through later playthroughs; this is not a boss-select menu.
Why another playthrough changes the fight
Weapon development can carry into New Game Plus. That means an earlier boss can become a different tactical exercise when you arrive with weapons acquired much later in your first run.
The optional Sixty-Six Days mode provides another way to revisit encounters, but adds a limited-death challenge. It is not required simply because you want to experiment with a familiar boss using a broader arsenal.
Do not rely on an unannounced replay menu
Exact challenge-space entrances and any chapter-selection controls remain unverified. The announced absence of a launch boss rush also should not be expanded into a claim that the developer can never add one.
As of October 23, 2026, plan major-boss rematches around later playthroughs and treat smaller repeatable trials as a separate feature. That keeps a purchase or practice plan aligned with what has actually been described.
Sources and related reading
Last checked October 23, 2026. Preview observations remain subject to the release build.
Continue with The Hunt Phase Retry, NG+ Weapon Carryover.
